Building Mobile Apps for Multiple Devices with Flex at 360|Flex

It looks like I never got a description into the good folks at 360|Flex about my session. Sorry about that.

Building Mobile Apps for Multiple Devices with Flex

Building apps for multiple devices isn’t just as simple as redoing your existing apps in Flex Hero, and running Export Release Build in Flash Builder. Getting applications to work on multiple screen takes thought and work in:

  • Design
  • Coding
  • Configuration
  • Packaging

 

The session will cover topics including:

  • Application DPI
  • Mobile Design
  • Simulating various Screens
  • MXMLC
  • Command line packaging
  • ANT
  • Publishing for multiple stores
  • and more

 

It’s a high level exploration of these issues, and will touch on content that is addressed deeper in other 360|Flex projects.

It’s time has also been changed from the paper schedule. It will take place:
Monday at 10:50 AM in Salon C.

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